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Skyrim bloodskal blade enchantment mod
Skyrim bloodskal blade enchantment mod













fortifiy restoration alchemy potions increases the effect of enchants (Just take a potion, reequip the blade, and as long as you never unequip it the boost will stay). Sideways and backwards power attacks launch a horizontal beam. For 2H weapons: Forward and standing power attacks launch a vertical beam. In addition, NPCs are now also able to benefit from the effect. Or they could add gear that increased the enchants damage. (Dis)enchanting The Bloodskal Blade is now disenchantable and the enchantment (called 'Bloodskal Strike') can now be put on other weapons. I understand putting it on 1h swords maybe a bit broken, faster swings and all, but they could make it a 2h only enchant for balance. If we could disenchajt it, the enchant could be placed on another weaponand improved. This makes the bloodskalblade a good hitting sword with a useless lightshow of an enchant, thus useless. You cannot increase the enchants damage, the long range damage. The long range atk is only, and forever will be 30. The point of the bloodskal blade is its enchant which only does 30. The blade maybe at 100, 200, or 300 damage and as a greatswotd thats good.

skyrim bloodskal blade enchantment mod

To those who continue to refer to smithing it.















Skyrim bloodskal blade enchantment mod